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Random MIDI Events (Generative Music)


ValliSoftware

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I generated random MIDI Events (Notes) and filtered them to D# Auxiliary Diminished and quantized to 1/16.

I applied a Scripter object to each of the tracks to extract certain notes, those values are different on each track so it sounds like many players but it's just me extracting single tracks from the random MIDI Events that I generated.

 

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