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Cell loop point cuts off MIDI notes


mikerolls

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Hi all,

 

If I have a looping MIDI cell, any MIDI notes playing at the loop paints are immediately cut off - even though the note may be longer. This is quite annoying - I may have a loop with long notes which overlap, and I don't want any of them cut off early.

 

Is there any way around this? I thought maybe I could extend the actual cell length, but that didn't seem to make any difference. I would have thought this was something that was quite common but I can't find any other info about it.

 

Cheers,

Mike

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As far as I know, that's the way Logic always worked. The cell is doing the same thing as you would by creating a cycle area in the Tracks area and having a MIDI region that fits the Cycle area: any note that overlaps the end border of the region is cutoff at the end of the region.

 

A workaround would be to use a sampler and trigger that note in one-shot mode.

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