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heydon

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  1. Okay, well thanks again anyway! I appreciate the time.
  2. Oh, that's great! You cracked it. Last couple of questions (I promise): * Is there a way to preserve my DKD tweaks in conversion (pitch/dampening etc)? * Can I take a producer kit I've built and convert to Sampler view too?
  3. Ah, that's a shame. Thanks for taking a look. The reason I want to only trigger one sound at a time is because I want to make arrangements where the bass drum (for example) and snare (for example) loop at different rates. For example, I might want the bass drum pattern to repeat every 5 beats and the snare pattern every 4 (hence polymetric). Because a drummer would not (typically) play a snare and bass drum at the same time, I was looking to use the voice limiter to prioritize the snare over the bass drum wherever the notes coincide. I don't know ahead of time where this will happen because of the way the relationship/syncopation of the polymetric pattern changes over time. I could write it all out manually, but I also wanted to employ a probability gate. That is: the snare might not sound, meaning the bass drum it would have overridden can sound. I appreciate this is quite specific, but I really like writing polymetric rhythms! I can do this with Sampler as you suggested, but it would mean sampling a whole drum kit with all the velocities etc. I wanted to use DKD because all of that is already in place and it sounds great. Perhaps one approach would be to find a nicely sampled kit (I'd prefer a jazzy kit with brushes like the Speakeasy kit) available for Sampler and just use that. Or perhaps there is a quick way to convert a DKD kit to Sampler (or another format) for this.
  4. Sure! I've attached it for you, thanks. drums exclusive test.zip
  5. Does this work for you? It doesn't for me, unfortunately. To be clear, I only want the one instrument (the Drum Kit Designer track "Drum kit" in the pic to follow) to sound. So I think I just need to connect the voice limiter to that instrument, as illustrated. But I get multiple sounds if I use multiple voice limiter tracks, sadly. Here's the main window now: Am I missing something to do with channels or similar?
  6. Thanks, David. I'm a bit confused, how did you get the voice limiter to appear as tracks in the main window? Can I see a shot of the midi env for this setup? Thanks again!
  7. I'm trying in vain to set up polymetric drums wherein multiple tracks feed a Drum Kit Designer instrument. Importantly, I want to voice limit so that only one drum sound can play at a time. Setting up a simple voice limiter between a track and an instrument is fine. But it doesn't work where I use multiple tracks to feed the same instrument. Logic doesn't seem to know to voice limit across tracks, even where each contributing track is assigned to the same instrument / channel strip. Here's my MIDI environment where the "Blow 1" instrument that is split over two tracks is connected via the voice limiter (voices: 1) to the "Drum sounds" Drum Kit Designer track. And here's the main window. I wanted/expected the snare on the "Snare" track to cancel out the "Bass drum" track when both are assigned/played simultaneously through to the "Drum sounds" track. Instead, the snare and bass drum both sound at the same time. Where the bass drum and snare are assigned in one strip, on one track, the limiting works but that's not what I want because I want to create arrangements where the bass drum and snare are in different time signatures, the snare silencing the bass drum wherever they happen to coincide. Thanks!
  8. I was vaguely aware @Atlas007, yeah. Still learning. What I tried just now was (a) to create a midi instrument in the environment window, and connect it to my drum kit channel strip via the voice limiter... ... and (b) use two instances of that midi instrument in the main window (they're mapped the same, and both should go via the voice limiter)... ... but this doesn't work. The snares of the higher "Drums" track play at the same time as the kicks beneath them. Voice Limiter is set to voices:1 and priority:top. Not sure why this doesn't do it?
  9. So, I've been sampling different drum sounds at different velocities from Drum Kit Designer i.e. saving them as audio and then importing them into (multi)Sampler to set up my exclusive groups. This works (thank you!) but is REALLY time consuming when I'm using a bunch of velocities and round robins. I suspect it is also more intensive CPU-wise than using the Drum Kit Designer directly. What I really want is the ability to voice limit one instance of a Drum Kit Designer instrument, but feed it from two separate tracks, with separate regions. I've tried using the environment to connect two midi instruments to the Drum Kit Designer instrument via a Voice Limiter, but this doesn't work. I tried messing with channels, using multi-instruments, and a multi-timbre Drum Kit Designer instrument. But the limiting only ever seems to work for midi events in the same region, on the same track. I can't seem to make two instruments/tracks/regions share the same limiter for the same output instrument.
  10. @Atlas007 Ahhhh right, I could convert my midi synth track to audio, slice it and sample it. Cool, thanks again.
  11. @Atlas007 Okay, cool. I appreciate sampler sounds are triggered using midi, but I'm guessing I can't take, say, the retro synth a plug it through the sampler. Which sampler do you mean, by the way? Sampler, Quick Sampler, ESX24?
  12. @fuzzfilth Okay! But I can't route any arbitrary MIDI track through the sampler, right? I could only use what the sampler allows (sampled sounds). This sounds like it would at least partially solve the problem though. I don't mind using the environment if it solves the problem as originally posed. Is it possible to do what I was trying in viewtopic.php?f=1&t=150918&view=unread&sid=d2755eec1f39c010b081f7fffdcd7892#p790097? To just voice limit across any tracks/sounds? It seems like, if anyone would know here, it'd be you. It would be much more powerful this way, because I can just do it with any instrument.
  13. @Atlas007 I have been using the scripter to emulate discrete features of Beadz, yeah! It already has a probability "gate" built in, and I wrote something to fluctuate the velocity the way I wanted to humanize it more. The only thing I still can't work out is this "one instrument voice limiting another instrument" thing. I feel like it's nearly there, and I appreciate your and @fuzzfilth's help. To be clear, @fuzzfilth, there has only ever been that one requirement, but maybe I haven't been articulating it well enough, because I'm not clear on the terminology. My bad! I don't think the sampler thing would work, because I want to create polymetric sequences and I'm not sure it would allow that. But I could be wrong!
  14. Okay, I think @fuzzfilth's approach is the closest so far to what I need. But I'm still not quite there yet. I set something up to mimic the screenshot (thanks!) but with just two synths. This is what it looks like: I think, despite being labeled "MIDI Instrument A" and "MIDI Instrument B" @fuzzfilth is using multi-instruments? Anyway, I am now able to limit/block notes across different instruments. That is, in the following picture, the second note of the first instrument does not sound. Yay! Trouble is, they map to the same synth (labeled "Basic") so have the same sound. If I switch to channel 2, the same effect happens, but with the "Chime" synth: I guess this is because of the channel splitter, which seems to be working against me here? Because what I want to be able to do is use one synth to override another, so a Chime sound can override a Basic sound, or vice versa. In the following picture, there is no limiting/override. One synth just plays over the other as you'd expect under normal circumstances: Makes sense, I guess (I dunno, I'm new ) because they're now considered the same instrument. Same thing happens with separate instruments and channels, though: So, I'm probably missing something obvious (thanks for the patience) but is there not a way to do the limiting across different actual voices/synths?
  15. Okay @fuzzfilth and @Atlas007, I will take all of these clues and try to get something working. I'm new to MIDI routing so it might take a while, but I will report back!
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